I’m surprised that I haven’t heard anybody mention the anachronistic similarities between this and YIIK from a few years ago, another indie game set in the alleged 90s that actually resembles temporally displaced mid-2000s hipsterdom. That game had such a negative reception that it’s pretty amusing to see another game try the exact same utterly off-base take on the 90s just a few years later. Either of those would make more sense if set in 2007, but the 2000s is so low on cultural cache that the 90s is probably adopted to give it more clout.
One of the surest signs that someone did not live in an era is noticing when they take something for granted that wasn't around then. One of the most common nowadays is "information availability" - people assuming you can know things super easily. Once you see it, it becomes really annoying to watch.
Which is funny because you can easily watch any number of shows of that time and see what it was like. Seinfeld? XFiles? Any number of soap operas? It's not even hard research to see some of the challenges people would have had back then.
Information Availability is what allowed hipsterism to flourish in the first place. Without it, those types wouldn't have had access to the obscure knowledge they made into their personality.
This video novel is designed to invokes anemioa. From what I've observed, most of the people glazing this 3 hour low grade animation are experiencing a past that they were never a part of.
That in of itself isn't so much of an issue. What is though is games media schilling the reviews, giving Mix Tape 10/10, rating it as one of the greatest games ever! That’s just pure bullshit. And that's what sparked gamers up. Comparing Mix Tape to a game like Elden Ring, Baldur’s Gate 3 and boldly asserting it's on that level take hyperbole to dizzying new heights.
But what's worse is when this is brought up as legitimate criticism of undeserved ratings, the schills and gobshytes react like poo flinging howler monkeys, screeching about culture wars, gamers Gate, resorting to Ad Hominen attacks because they know they're standing on shifting sand.
"To get to the point: No teenager in 1997 was listening to music from 1969-1989." ---> This was true even in the early '00s, and, I think, retro nostalgia starts becoming relevant only from 2015/6 onward. To summarize, it looks like the devs involved only came of age yesterday.
"You have the premise of a nostalgic video game supposedly centered on the ‘90s and you don’t include your own supposed medium in it." ---> This is reason to suppose a suspect intent behind this work, among a lot of other things. Games that push on the nostalgia usually make clear references to them (an example is Shovel Knight), but this one doesn't.
To be fair, we’re about the same age and it wouldn’t be familiar without some air of unaffected boredom and above-it-all sarcasm from teens. They talked more normal than we give them credit for now, yeah, but the disaffection was real. Bubbly enthusiasm is a product of millennial New Sincerity and didn’t become widely accepted until the mid 2000’s at the earliest.
But mostly, I’m with you, the game sounds horrible and I’ll have nothing to do with it. I already know there’s not a single chain wallet or Mossimo t-shirt with a fuzzy “stop it you’ll go blind” on the back, and it’s probably lacking in NoFear stickers on the cars, too. Useless to me.
I’m surprised that I haven’t heard anybody mention the anachronistic similarities between this and YIIK from a few years ago, another indie game set in the alleged 90s that actually resembles temporally displaced mid-2000s hipsterdom. That game had such a negative reception that it’s pretty amusing to see another game try the exact same utterly off-base take on the 90s just a few years later. Either of those would make more sense if set in 2007, but the 2000s is so low on cultural cache that the 90s is probably adopted to give it more clout.
I think you and I are the only ones who even remember Yiik. LoL (and I forgot about it until you mentioned it)
One of the surest signs that someone did not live in an era is noticing when they take something for granted that wasn't around then. One of the most common nowadays is "information availability" - people assuming you can know things super easily. Once you see it, it becomes really annoying to watch.
Which is funny because you can easily watch any number of shows of that time and see what it was like. Seinfeld? XFiles? Any number of soap operas? It's not even hard research to see some of the challenges people would have had back then.
Information Availability is what allowed hipsterism to flourish in the first place. Without it, those types wouldn't have had access to the obscure knowledge they made into their personality.
This video novel is designed to invokes anemioa. From what I've observed, most of the people glazing this 3 hour low grade animation are experiencing a past that they were never a part of.
That in of itself isn't so much of an issue. What is though is games media schilling the reviews, giving Mix Tape 10/10, rating it as one of the greatest games ever! That’s just pure bullshit. And that's what sparked gamers up. Comparing Mix Tape to a game like Elden Ring, Baldur’s Gate 3 and boldly asserting it's on that level take hyperbole to dizzying new heights.
But what's worse is when this is brought up as legitimate criticism of undeserved ratings, the schills and gobshytes react like poo flinging howler monkeys, screeching about culture wars, gamers Gate, resorting to Ad Hominen attacks because they know they're standing on shifting sand.
Season 1 of Buffy the Vampire Slayer gives a better picture of High School in 1997 than this.
Lol, so where’s the money JD? Where’s the audience? Where’s the change? If the Monoculture is dead, why is there still slop?
SUFFAH!
"To get to the point: No teenager in 1997 was listening to music from 1969-1989." ---> This was true even in the early '00s, and, I think, retro nostalgia starts becoming relevant only from 2015/6 onward. To summarize, it looks like the devs involved only came of age yesterday.
"You have the premise of a nostalgic video game supposedly centered on the ‘90s and you don’t include your own supposed medium in it." ---> This is reason to suppose a suspect intent behind this work, among a lot of other things. Games that push on the nostalgia usually make clear references to them (an example is Shovel Knight), but this one doesn't.
To be fair, we’re about the same age and it wouldn’t be familiar without some air of unaffected boredom and above-it-all sarcasm from teens. They talked more normal than we give them credit for now, yeah, but the disaffection was real. Bubbly enthusiasm is a product of millennial New Sincerity and didn’t become widely accepted until the mid 2000’s at the earliest.
But mostly, I’m with you, the game sounds horrible and I’ll have nothing to do with it. I already know there’s not a single chain wallet or Mossimo t-shirt with a fuzzy “stop it you’ll go blind” on the back, and it’s probably lacking in NoFear stickers on the cars, too. Useless to me.